TITLE: Observations of the Development and Vertical Structure of the Lake Breeze Circulation During the 2017 Lake Michigan Ozone Study
AUTHORS: Timothy J. Wagner, Alan C. Czarnetzki, Megan Christiansen, R. Bradley Pierce, Charles O. Stanier, Angela F. Dickens, and Edwin W. Eloranta
ABSTRACT: Ground-based thermodynamic and kinematic profilers were placed adjacent to the western shore of Lake Michigan at two sites as part of the 2017 Lake Michigan Ozone Study. The southern site near Zion, Illinois, hosted a microwave radiometer (MWR) and a sodar wind profiler, while the northern site in Sheboygan, Wisconsin, featured an Atmospheric Emitted Radiance Interferometer (AERI), a Doppler lidar, and a High Spectral Resolution Lidar (HSRL). Each site experienced several lake breeze events during the experiment. Composite time series and time/height cross sections were constructed relative to the lake breeze arrival time so that commonalities across events could be explored.
The composited surface observations indicate that the wind direction of the lake breeze was consistently southeasterly at both sites regardless of its direction before the arrival of the lake breeze front. Surface relative humidity increased with the arriving lake breeze, though this was due to cooler air temperatures as absolute moisture content stayed the same or decreased. The profiler observations show that the lake breeze penetrated deeper when the local environment was unstable and pre-existing flow was weak. The cold air associated with the lake breeze remained confined to the lowest 200 m of the troposphere even if the wind shift was observed at higher altitudes. The evolution of the lake breeze corresponded well to observed changes in baroclinicity and calculated changes in circulation. Collocated observations of aerosols showed increases in number and mass concentrations after the passage of the lake breeze front.
Massive multiplayer online games use virtual worlds to allow gamers to do such things as build and alternate the world and tour among spaces inside the international. Those in the back of the metaverse agree with Web3 digital worlds will have packages outside gaming such as in such things as collaboration software program and hospital therapy. Virtual worlds also are from time to time known as synthetic worlds.